using System;

namespace Server.Items
{
    [FlipableAttribute(0x2bd9, 0x2bda)]
    public class GreenStocking : BaseContainer
    {
        [Constructable]
        public GreenStocking() : base(0x2bd9)
        {
            this.GumpID = 0x103;
        }

        public GreenStocking(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }

    [FlipableAttribute(0x2bdb, 0x2bdc)]
    public class RedStocking : BaseContainer
    {
        [Constructable]
        public RedStocking() : base(0x2bdb)
        {
            this.GumpID = 0x103;
        }

        public RedStocking(Serial serial) : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);
            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);
            int version = reader.ReadInt();
        }
    }
}